Files
fishtanks/src/Components/Tower.h
T
2014-06-05 00:35:15 +02:00

24 lines
284 B
C++

#ifndef Tower_h__
#define Tower_h__
#include "Component.h"
namespace Components
{
struct Tower : Component
{
Tower()
: ID(0) { }
int ID;
EntityID GunBase;
EntityID Gun;
virtual Tower* Clone() const override { return new Tower(*this); }
};
}
#endif // Tower_h__