Files
fishtanks/src/Camera.h
T

50 lines
977 B
C++
Executable File

#ifndef Camera_h__
#define Camera_h__
class Camera
{
public:
Camera(float yFOV, float nearClip, float farClip);
glm::vec3 Forward();
glm::vec3 Right();
glm::vec3 Position() const { return m_Position; }
void SetPosition(glm::vec3 val);
glm::quat Orientation() const { return m_Orientation; }
void SetOrientation(glm::quat val);
/*float Pitch() const { return m_Pitch; }
void Pitch(float val);
float Yaw() const { return m_Yaw; }
void Yaw(float val);*/
glm::mat4 ProjectionMatrix(float aspectRatio);
glm::mat4 ViewMatrix() const { return m_ViewMatrix; }
float FOV() const { return m_FOV; }
void SetFOV(float val);
float NearClip() const { return m_NearClip; }
void SetNearClip(float val);
float FarClip() const { return m_FarClip; }
void SetFarClip(float val);
private:
void UpdateViewMatrix();
float m_FOV;
float m_NearClip;
float m_FarClip;
glm::vec3 m_Position;
glm::quat m_Orientation;
glm::mat4 m_ViewMatrix;
};
#endif // Camera_h__