3470a80f40
This reverts commit f2259f712d.
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
10 lines
128 B
GLSL
Executable File
10 lines
128 B
GLSL
Executable File
#version 430
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uniform mat4 MVP;
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layout(location = 0) out float FragmentDepth;
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void main()
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{
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FragmentDepth = gl_FragCoord.z;
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} |