Files
fishtanks/src/Components/Wall.h
T
2014-06-02 18:21:39 +02:00

21 lines
316 B
C++

#ifndef Components_Wall_h__
#define Components_Wall_h__
#include "Component.h"
#include <string>
#include <vector>
namespace Components
{
struct Wall : Component
{
std::vector<EntityID> Walldebris;
virtual Wall* Clone() const override { return new Wall(*this); }
};
}
#endif // Components_TankShell_h__