Files
fishtanks/src/Systems/TriggerSystem.h
T
ViktorLjung e4a59cec61 Merge remote-tracking branch 'origin/master' into havok
Conflicts:
	src/GameWorld.cpp
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-06-05 06:01:49 +02:00

58 lines
1.9 KiB
C++

#ifndef TriggerSystem_h__
#define TriggerSystem_h__
#include "System.h"
#include "Components/Transform.h"
#include "Components/TankSteering.h"
#include "Events/SetVelocity.h"
#include "Events/ApplyForce.h"
#include "Events/ApplyPointImpulse.h"
#include <unordered_map>
#include "Components/Trigger.h"
#include "Components/TriggerExplosion.h"
#include "Events/EnterTrigger.h"
#include "Events/LeaveTrigger.h"
#include "Components/Flag.h"
#include "Components/TriggerMove.h"
#include "Components/TriggerRotate.h"
#include "Components/Move.h"
#include "Components/Rotate.h"
#include "Components/Player.h"
#include "Components/Team.h"
#include "Events/Move.h"
#include "Events/Rotate.h"
#include <math.h>
namespace Systems
{
class TriggerSystem : public System
{
public:
TriggerSystem(World* world, std::shared_ptr<::EventBroker> eventBroker, std::shared_ptr<::ResourceManager> resourceManager)
: System(world, eventBroker, resourceManager) { }
void Initialize() override;
void RegisterComponents(ComponentFactory* cf) override;
void Update(double dt) override;
void UpdateEntity(double dt, EntityID entity, EntityID parent) override;
//void OnComponentCreated(std::string type, std::shared_ptr<Component> component) override;
void OnComponentRemoved(EntityID entity, std::string type, Component* component) override;
void OnEntityCommit(EntityID entity) override;
void OnEntityRemoved(EntityID entity) override;
EventRelay<TriggerSystem, Events::EnterTrigger> m_EEnterTrigger;
bool OnEnterTrigger(const Events::EnterTrigger &event);
EventRelay<TriggerSystem, Events::LeaveTrigger> m_ELeaveTrigger;
bool OnLeaveTrigger(const Events::LeaveTrigger &event);
private:
void Explosion(EntityID entity, EntityID phantomEntity);
void Move(EntityID entity, bool queue, bool swap);
void Rotate(EntityID entity, bool queue, bool swap);
};
}
#endif // TriggerSystem_h__