Removed OpenGL specifics from RenderQueue
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@@ -78,6 +78,7 @@ private:
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GLuint m_ScreenQuad = 0;
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Model* m_UnitSphere = nullptr;
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Model* m_UnitQuad = nullptr;
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Texture* m_ErrorTexture;
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Texture* m_StandardNormal;
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Texture* m_StandardSpecular;
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Texture* m_WhiteSphereTexture;
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