Merge remote-tracking branch 'origin/master' into Sound

Conflicts:
	src/game/Sound/SoundSystem.cpp
This commit is contained in:
Stiffly
2015-10-16 11:53:38 +02:00
31 changed files with 1460 additions and 57 deletions
+3
View File
@@ -40,6 +40,9 @@ void dd::Systems::SoundSystem::Initialize()
EVENT_SUBSCRIBE_MEMBER(m_EStopSound, &SoundSystem::OnStopSound);
EVENT_SUBSCRIBE_MEMBER(m_EMasterVolume, &SoundSystem::OnMasterVolume);
m_SFXMasterVolume = ResourceManager::Load<ConfigFile>("Config.ini")->GetValue<float>("Audio.SFXVolume", 1.f);
m_BGMMasterVolume = ResourceManager::Load<ConfigFile>("Config.ini")->GetValue<float>("Audio.BGMVolume", 1.f);
// //Todo: Move this
// {
// dd::Events::PlaySound e;