Merge remote-tracking branch 'origin/Physics' into LevelSystemAndSuch

This commit is contained in:
PlatinumSkink
2015-10-08 15:47:27 +02:00
4 changed files with 526 additions and 1 deletions
+1 -1
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@@ -33,7 +33,7 @@ void dd::Systems::LevelSystem::Initialize()
cPhys->Mask = CollisionLayer::Type::Ball;
transform->Sticky = false;
model->ModelFile = "Models/Brick/TurquoiseBrick.obj";
model->ModelFile = "Models/Brick/WhiteBrick.obj";
transform->Position = glm::vec3(50, 50, -10);
//sound