diff --git a/include/Game/HUD.h b/include/Game/HUD.h index 30afcf6..5f61bb0 100644 --- a/include/Game/HUD.h +++ b/include/Game/HUD.h @@ -25,6 +25,13 @@ public: m_LevelIndicator = new GUI::TextureFrame(this, "HUDLevelIndicator"); m_LevelIndicator->SetTexture("Textures/GUI/HUD/LevelIndicatorBG.png"); + m_A1 = new GUI::NumberFrame(m_LevelIndicator, "HUDScoreNumberFrameawdawdwa"); + m_A1->X = 40; + m_A1->SetNumber(1); + m_A2 = new GUI::NumberFrame(m_LevelIndicator, "HUDScoreNumberFrameawdawdwa"); + m_A2->X = 60; + m_A2->SetNumber(1); + m_ScoreIndicator = new GUI::TextureFrame(this, "HUDScoreIndicator"); m_ScoreIndicator->SetTexture("Textures/GUI/HUD/ScoreIndicatorBG.png"); m_ScoreIndicator->SetRight(Right()); @@ -40,6 +47,8 @@ public: private: TextureFrame* m_LevelIndicator = nullptr; TextureFrame* m_ScoreIndicator = nullptr; + NumberFrame* m_A1 = nullptr; + NumberFrame* m_A2 = nullptr; NumberFrame* m_ScoreNumberFrame = nullptr; FPSCounter* m_FPSCounter = nullptr;