Working rotations and positions
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@@ -1,5 +1,5 @@
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#ifndef DAYDREAM_CBOXSHAPE_H
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#define DAYDREAM_CBOXSHAPE_H
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#ifndef DAYDREAM_CRECTANGLESHAPE_H
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#define DAYDREAM_CRECTANGLESHAPE_H
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#include "Core/Component.h"
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@@ -8,14 +8,13 @@ namespace dd
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namespace Components
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{
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struct BoxShape: public Component
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struct RectangleShape : public Component
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{
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float x;
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float y;
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};
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}
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}
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#endif //DAYDREAM_CBOXSHAPE_H
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#endif //DAYDREAM_CRECTANGLESHAPE_H
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