From 12273f66af21f70d2b92f580b56d230498a332d8 Mon Sep 17 00:00:00 2001 From: tleety Date: Wed, 16 Sep 2015 16:17:02 +0200 Subject: [PATCH] Ball size fix --- src/game/Game/PadSystem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/Game/PadSystem.cpp b/src/game/Game/PadSystem.cpp index 9cfb5ca..1ca1143 100755 --- a/src/game/Game/PadSystem.cpp +++ b/src/game/Game/PadSystem.cpp @@ -199,7 +199,7 @@ bool dd::Systems::PadSystem::OnContact(const dd::Events::Contact &event) auto ent = m_World->CreateEntity(); std::shared_ptr transform = m_World->AddComponent(ent); transform->Position = glm::vec3(transformBall->Position.x, transformBall->Position.y + 0.01f, -10.f); - transform->Scale = glm::vec3(0.5f, 0.5f, 0.5f); + transform->Scale = glm::vec3(1.f, 2.f, 1.f); auto model = m_World->AddComponent(ent); model->ModelFile = "Models/Test/Ball/Ballopus.obj"; //auto pointlight = m_World->AddComponent(ent);