Merge remote-tracking branch 'origin/master' into Physics

Conflicts:
	include/Core/Engine.h
	include/Physics/PhysicsSystem.h
	src/game/Game/PadSystem.cpp
	src/game/Physics/PhysicsSystem.cpp
This commit is contained in:
viktorljung
2015-10-05 17:02:42 +02:00
27 changed files with 1123 additions and 619 deletions
+1 -1
View File
@@ -10,7 +10,7 @@ struct EventFixture
EventFixture()
{
this->EventBroker = new dd::EventBroker();
m_EEventType = decltype(m_EEventType)(std::bind(&OnEvent, this, std::placeholders::_1));
m_EEventType = decltype(m_EEventType)(std::bind(&EventFixture::OnEvent, this, std::placeholders::_1));
this->EventBroker->Subscribe(m_EEventType);
Run();
Check();