Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch

This commit is contained in:
PlatinumSkink
2015-10-08 20:08:10 +02:00
13 changed files with 2581 additions and 27 deletions
+1 -1
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@@ -30,7 +30,7 @@ void dd::Systems::LevelSystem::Initialize()
cPhys->CollisionType = CollisionType::Type::Static;
cPhys->GravityScale = 0.f;
cPhys->Category = CollisionLayer::Type::Brick;
cPhys->Mask = static_cast<CollisionLayer::Type>(CollisionLayer::Type::Ball | CollisionLayer::Type::Projectile);
cPhys->Mask = static_cast<CollisionLayer::Type>(CollisionLayer::Type::Ball | CollisionLayer::Type::Projectile | CollisionLayer::Type::Wall | CollisionLayer::LifeBuoy);
transform->Sticky = false;
model->ModelFile = "Models/Brick/WhiteBrick.obj";