Less slippery controls
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@@ -56,6 +56,7 @@ void dd::Systems::PadSystem::Initialize()
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cModel->ModelFile = "Models/Ship/Ship.obj";
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auto pad = m_World->AddComponent<Components::Pad>(ent);
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pad->SlowdownModifier = 10.f;
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m_World->CommitEntity(ent);
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m_Edge = 3.2 - (ctransform->Scale.x / 2);
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