Kraken grows redder with more hits, and uses more dangerous brick-sets. Kraken can change reaction time depending on damage by changing Max/MinSeconds to action in KrakenSystem.
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@@ -17,13 +17,14 @@ struct Kraken : Component {
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int MaxHealth = 30;
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int Health = MaxHealth;
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int CurrentAction = 1;
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int CurrentAction = 3;
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float RetreatSpeed = 0.2;
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const int Idle = 1;
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const int Grabbing = 2;
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const int Taunting = 3;
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const int Moving = 4;
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const int BrickGenerating = 5;
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const int BrickGenerating = 3;
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const int BrickGenerating2 = 4;
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const int Waiting = 5;
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// Idle. Generating bricks. Taunting. No idea.
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};
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