Refactored CParticle->Radius to CParticle->Scale. Reviewed by Tobias Dahl aka Tleety.

This commit is contained in:
Stiffly
2015-10-14 18:29:43 +02:00
parent cbb6e7a04f
commit 46f3a9f72e
5 changed files with 25 additions and 21 deletions
+2 -2
View File
@@ -400,8 +400,8 @@ void dd::Systems::LevelSystem::BrickHit(EntityID entityHitter, EntityID entityBr
p.parent = b;
p.AlphaValues.push_back(1.f);
p.AlphaValues.push_back(0.f);
p.RadiusValues.push_back(0.06f);
p.RadiusValues.push_back(0.f);
p.ScaleValues.push_back(glm::vec3(0.06f));
p.ScaleValues.push_back(glm::vec3(0.f));
p.RadiusDistribution = 1;
p.EmitterLifeTime = 2.f;
p.ParticleLifeTime = 1.f;