Fixed so generated bricks fo not collide with anything.

This commit is contained in:
PlatinumSkink
2015-10-22 15:42:28 +02:00
parent eedcc76e92
commit 49c80c1c5a
7 changed files with 72 additions and 19 deletions
+2
View File
@@ -20,6 +20,8 @@ struct Brick : Component
int Type = 0;
bool Removed = false;
int Number = 100; // For the Kraken to keep track of which bricks needs replacing.
bool BeingGenerated = false;
glm::vec3 GenerationGoal;
//What number of types each is.
const int EmptyBrickSpace = 0;