CTravels replaces Sticky = true. Put "Travels" component on anything that should be moved down during travel sequences.
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@@ -13,6 +13,7 @@
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#include "Game/EPause.h"
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#include "Game/EArrivedAtNewStage.h"
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#include "Game/EStageCleared.h"
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#include "Game/CTravels.h"
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namespace dd
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