Added brick models and Lifebuoy balance changes

This commit is contained in:
viktorljung
2015-10-08 20:08:42 +02:00
parent 87fd73f249
commit 52ab09d0b1
9 changed files with 3692 additions and 8 deletions
+2 -2
View File
@@ -198,11 +198,11 @@ void dd::Systems::LevelSystem::CreateBrick(int row, int line, glm::vec2 spacesBe
} else if (typeInt == LifebuoyBrick) {
cBrick->Type = LifebuoyBrick;
auto model = m_World->GetComponent<Components::Model>(brick);
model->Color = glm::vec4(1.f, 0.f, 0.f, .0f);
model->ModelFile = "Models/Brick/LifeBuoyBrick.obj";
} else if (typeInt == StickyBrick) {
cBrick->Type = StickyBrick;
auto model = m_World->GetComponent<Components::Model>(brick);
model->Color = glm::vec4(0.f, 0.f, 1.f, .0f);
model->ModelFile = "Models/Brick/StickyBrick.obj";
}
float x = line * spacesBetweenBricks.x;
float y = row * spacesBetweenBricks.y;