Control over animation looping and event on animation completion

This commit is contained in:
2015-10-21 15:38:34 +02:00
parent e7c1dc20ba
commit 52f7e3f64b
4 changed files with 48 additions and 2 deletions
+1
View File
@@ -13,6 +13,7 @@ struct Animation : Component
std::string Name;
double Time = 0.0;
double Speed = 0.0;
bool Loop = true;
bool NoRootMotion = true;
};