Restored to try anew.
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@@ -88,10 +88,6 @@ struct SpriteJob : RenderJob
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unsigned int ShaderID;
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unsigned int TextureID;
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//Niklas is trying to get Frames to work.
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GLuint Texture;
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//Niklas is trying to get Frames to work./end
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glm::mat4 ModelMatrix;
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GLuint DiffuseTexture;
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GLuint NormalTexture;
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