Merge remote-tracking branch 'origin/master' into water

Conflicts:
	src/game/Physics/PhysicsSystem.cpp
This commit is contained in:
Stiffly
2015-10-13 17:44:05 +02:00
36 changed files with 71 additions and 9 deletions
+3 -1
View File
@@ -100,6 +100,8 @@ namespace dd
std::unordered_map<b2Body*, EntityID> m_BodiesToEntities;
int t_counter = 0;
void CreateBody(EntityID entity);
void SyncEntitiesWithBodies();
@@ -130,7 +132,7 @@ namespace dd
std::vector<EntityID> ParticleEmitter;
std::vector<EntityID> ParticleTemplate;
};
EmitterHandler m_ParticleEmitters;
EmitterHandler m_ParticleEmitters;
std::list<Impulse> m_Impulses;