InkBlaster functions as intended! It just needs ink!

This commit is contained in:
PlatinumSkink
2015-10-08 20:02:51 +02:00
parent c76033113d
commit 5c2844c137
15 changed files with 350 additions and 36 deletions
+3
View File
@@ -15,6 +15,7 @@
#include "Game/CBrick.h"
#include "Game/CBall.h"
#include "Game/CLife.h"
#include "Game/CProjectile.h"
#include "Game/CPowerUp.h"
#include "Game/EStageCleared.h"
#include "Game/ELifeLost.h"
@@ -24,6 +25,7 @@
#include "Game/EHitPad.h"
#include "Game/ELifebuoy.h"
#include "Game/EStickyPad.h"
#include "Game/EInkBlaster.h"
#include "Game/EMultiBall.h"
#include "Game/EMultiBallLost.h"
#include "Game/EPause.h"
@@ -127,6 +129,7 @@ private:
const int MultiBallBrick = 2;
const int LifebuoyBrick = 3;
const int StickyBrick = 4;
const int InkBlasterBrick = 5;
EntityID m_BrickTemplate;