EStartGame up and running. Moved BGM-play from soundsystem init to EGameStart.

This commit is contained in:
Stiffly
2015-09-25 02:43:34 +02:00
parent 0e6fcfb2ba
commit 650c7ec47c
4 changed files with 90 additions and 59 deletions
+25
View File
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//
// Created by Adam on 2015-09-25.
//
#ifndef EVENTS_EGAMESTART_H__
#define EVENTS_EGAMESTART_H__
#include "Core/EventBroker.h"
namespace dd
{
namespace Events
{
struct GameStart : public Event
{
};
}
}
#endif