Made a Sound folder. Rename class Sound to SoundSystem.
Also awesome Cmakeness.
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@@ -71,6 +71,12 @@ file(GLOB SOURCE_FILES_Game
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)
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source_group(Game FILES ${SOURCE_FILES_Game})
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file(GLOB SOURCE_FILES_Sound
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"${INCLUDE_PATH}/Sound/*.h"
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"Sound/*.cpp"
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)
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source_group(Sound FILES ${SOURCE_FILES_Sound})
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set(SOURCE_FILES
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${SOURCE_FILES_Core}
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${SOURCE_FILES_Core_Util}
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@@ -78,7 +84,8 @@ set(SOURCE_FILES
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${SOURCE_FILES_Rendering}
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${SOURCE_FILES_Transform}
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${SOURCE_FILES_Physics}
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${SOURCE_FILES_Game})
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${SOURCE_FILES_Game}
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${SOURCE_FILES_Sound})
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if(CMAKE_COMPILER_IS_GNUCXX)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
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