diff --git a/include/Core/Engine.h b/include/Core/Engine.h index f0ca580..c8959a6 100755 --- a/include/Core/Engine.h +++ b/include/Core/Engine.h @@ -93,13 +93,6 @@ public: m_World->ComponentFactory.Register(); m_World->Initialize(); - //This is frame coding which might be stupid! - m_FrameStack = new dd::Frame(m_EventBroker, m_ResourceManager); - m_FrameStack->Width = 1920; - m_FrameStack->Height = 1080; - - new dd::GameFrame(m_FrameStack, "GameFrame"); - //TODO: Remove tobias light-test code. /*{ @@ -417,7 +410,6 @@ private: RenderQueueCollection m_RendererQueue; std::shared_ptr m_InputManager; std::shared_ptr m_World; - dd::Frame* m_FrameStack; double m_LastTime;