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# Dynamics Module
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[Overview](#ov)<br/>
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<a name="ov">
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## Overview
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The Dynamics module is the most complex part of LiquidFun and is the part you
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likely interact with the most. The Dynamics module sits on top of the Common
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and Collision modules, so you should be somewhat familiar with those by now.
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The Dynamics module contains:
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* fixture class
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* rigid body class
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* contact class
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* joint classes
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* world class
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* listener classes
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There are many dependencies between these classes so it is difficult to
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describe one class without referring to another. In the following, you may see
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some references to classes that have not been described yet. Therefore, you
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may want to quickly skim this chapter before reading it closely.
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The dynamics module is covered in the following chapters.
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*This content is licensed under
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[Creative Commons Attribution 4.0](http://creativecommons.org/licenses/by/4.0/legalcode).
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For details and restrictions, please see the
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[Content License](md__content_license.html).*
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