MSVC12 compiler compability fixes

This commit is contained in:
2015-10-06 15:27:11 +02:00
parent 6feb587380
commit 7173fdf396
12 changed files with 72 additions and 65 deletions
+9 -8
View File
@@ -27,14 +27,15 @@ struct Physics: public Component
bool Calculate = false;
float GravityScale = 0.f;
CollisionLayer::Type Category = CollisionLayer::Type::Other;
CollisionLayer::Type Mask =
CollisionLayer::Type::Pad |
CollisionLayer::Type::Ball |
CollisionLayer::Type::Brick |
CollisionLayer::Type::Water |
CollisionLayer::Type::PowerUp |
CollisionLayer::Type::Wall |
CollisionLayer::Type::Other;
CollisionLayer::Type Mask = static_cast<CollisionLayer::Type>(
CollisionLayer::Pad
| CollisionLayer::Ball
| CollisionLayer::Brick
| CollisionLayer::Water
| CollisionLayer::PowerUp
| CollisionLayer::Wall
| CollisionLayer::Other
);
};
}