MSVC12 compiler compability fixes

This commit is contained in:
2015-10-06 15:27:11 +02:00
parent 6feb587380
commit 7173fdf396
12 changed files with 72 additions and 65 deletions
+1 -1
View File
@@ -33,7 +33,7 @@ void dd::Systems::BallSystem::Initialize()
std::shared_ptr<Components::Template> ballTemplate = m_World->AddComponent<Components::Template>(ent);
physics->Static = false;
physics->Category = CollisionLayer::Type::Ball;
physics->Mask = CollisionLayer::Type::Pad | CollisionLayer::Type::Brick | CollisionLayer::Type::Wall;
physics->Mask = static_cast<CollisionLayer::Type>(CollisionLayer::Pad | CollisionLayer::Brick | CollisionLayer::Wall);
physics->Calculate = true;
m_World->CommitEntity(ent);