m-button is MultiBall powerup. Still needs fine-tuning.

This commit is contained in:
PlatinumSkink
2015-09-17 18:09:22 +02:00
parent 692e0ca9df
commit 761631c4a6
6 changed files with 114 additions and 53 deletions
+6
View File
@@ -12,6 +12,7 @@ void dd::Systems::LevelSystem::Initialize()
EVENT_SUBSCRIBE_MEMBER(m_EContact, LevelSystem::OnContact);
EVENT_SUBSCRIBE_MEMBER(m_ELifeLost, LevelSystem::LifeLost);
EVENT_SUBSCRIBE_MEMBER(m_EScoreEvent, LevelSystem::ScoreEvent);
EVENT_SUBSCRIBE_MEMBER(m_EMultiBall, LevelSystem::MultiBall);
for (int i = 0; i < Lives(); i++) {
CreateLife(i);
@@ -176,6 +177,11 @@ bool dd::Systems::LevelSystem::ScoreEvent(const dd::Events::ScoreEvent &event)
return true;
}
bool dd::Systems::LevelSystem::MultiBall(const dd::Events::MultiBall &event)
{
}
void dd::Systems::LevelSystem::EndLevel()
{
Events::StageCleared e;