Particles working, still need some more variables implanted though

This commit is contained in:
tleety
2015-10-02 16:35:21 +02:00
parent 52dec86925
commit 773c6665bd
4 changed files with 111 additions and 70 deletions
+2 -1
View File
@@ -9,10 +9,11 @@ namespace Components
struct ParticleEmitter : public Component
{
int Amount = 10.f;
int NumberOfTicks = 10.f;
float InitialSpeed = 1.f;
double SpawnRate = 1.f;
double TimeSinceLastSpawn = 0;
int MaxCount = 0;
//ParticleSystem variables
float GravityScale = 1.0f;