Particles working, still need some more variables implanted though
This commit is contained in:
@@ -9,10 +9,11 @@ namespace Components
|
||||
|
||||
struct ParticleEmitter : public Component
|
||||
{
|
||||
int Amount = 10.f;
|
||||
int NumberOfTicks = 10.f;
|
||||
float InitialSpeed = 1.f;
|
||||
double SpawnRate = 1.f;
|
||||
double TimeSinceLastSpawn = 0;
|
||||
int MaxCount = 0;
|
||||
|
||||
//ParticleSystem variables
|
||||
float GravityScale = 1.0f;
|
||||
|
||||
Reference in New Issue
Block a user