Pause and Resume events completed and game-crashing bug fixed. I think.

This commit is contained in:
PlatinumSkink
2015-10-19 14:56:44 +02:00
parent 3fb741335e
commit 7aa7e7cbf0
23 changed files with 241 additions and 84 deletions
+25
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//
// Created by Adniklastrator on 2015-10-19.
//
#ifndef DAYDREAM_ERESUME_H
#define DAYDREAM_ERESUME_H
#include "Core/EventBroker.h"
namespace dd
{
namespace Events
{
struct Resume : Event
{
std::string Type;
};
}
}
#endif //DAYDREAM_ERESUME_H