Working build with CMake 3.3.1

This commit is contained in:
2015-09-04 13:51:41 +02:00
parent 98e363eda6
commit 7c92b6aef7
12 changed files with 995 additions and 62 deletions
+2 -2
View File
@@ -8,7 +8,7 @@ MKLINK "%DeployLocation%\Models\" "assets\Models" /J
MKLINK "%DeployLocation%\Textures\" "assets\Textures\" /J
MKLINK "%DeployLocation%\Sounds\" "assets\Sounds\" /J
:: Shaders
MKLINK "%DeployLocation%\Shaders\" "src\dd\Core\Shaders\" /J
MKLINK "%DeployLocation%\Shaders\" "src\game\Core\Shaders\" /J
:: Platform specific binaries
IF "%~1"=="" GOTO :EOF
ECHO Deploying %1 binaries to %DeployLocation%
@@ -17,4 +17,4 @@ COPY "deps\bin\%1\x64\*.dll" "%DeployLocation%"
::COPY "libs\assimp-3.1.1\LICENSE" "%ConfigPath%\Assimp License.txt"
::COPY "libs\glew-1.11.0\LICENSE.txt" "%ConfigPath%\GLEW License.txt"
::COPY "libs\glm-0.9.5.4\copying.txt" "%ConfigPath%\GLM License.txt"
::COPY "libs\assimp-3.1.1\LICENSE" "%ConfigPath%\Assimp License.txt"
::COPY "libs\assimp-3.1.1\LICENSE" "%ConfigPath%\Assimp License.txt"