OpenGL renderer back in working condition

This commit is contained in:
2015-10-20 14:31:12 +02:00
parent aacc194358
commit 80f34b27b9
7 changed files with 17 additions and 30 deletions
+2 -2
View File
@@ -24,9 +24,9 @@ endif()
set(BUILD_SHARED_LIBS FALSE)
include_directories(${PROJECT_SOURCE_DIR}/include)
# Compiling for OpenGL target
#include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/OpenGL)
include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/OpenGL)
# Compiling for DirectX target
include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/DirectX)
#include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/DirectX)
#set(GLEW_INCLUDE_DIR ${daydream_SOURCE_DIR}/libs/glew-1.11.0/include)
#set(GLEW_LIBRARY ${daydream_SOURCE_DIR}/libs/glew-1.11.0/lib/Release/glew32.lib)