Merge remote-tracking branch 'origin/master' into Physics
Conflicts: src/game/Game/BallSystem.cpp src/game/Game/LevelSystem.cpp src/game/Physics/PhysicsSystem.cpp
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@@ -56,11 +56,11 @@ private:
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struct LifeBuoyInfo
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{
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EntityID Entity;
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float TimeToLive = 20.f;
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float TimeToLive = 15.f;
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};
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float m_LeftEdge = -4.f;
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float m_RightEdge = 4.f;
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float m_LeftEdge = -3.8f;
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float m_RightEdge = 3.8f;
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std::list<LifeBuoyInfo> m_LifeBuoys;
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};
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