diff --git a/src/game/Game/LevelSystem.cpp b/src/game/Game/LevelSystem.cpp index 5295b4d..476e334 100755 --- a/src/game/Game/LevelSystem.cpp +++ b/src/game/Game/LevelSystem.cpp @@ -401,6 +401,7 @@ void dd::Systems::LevelSystem::BrickHit(EntityID entityHitter, EntityID entityBr es.Score = brick->Score * combo; EventBroker->Publish(es); + m_LooseBricks--; m_World->RemoveEntity(entityBrick); }