Modified the pad-and-ball collision code a bit. Hopefully for the better.

This commit is contained in:
PlatinumSkink
2015-09-14 15:39:39 +02:00
parent 1b9da2de1b
commit 8d1ad184a6
3 changed files with 32 additions and 15 deletions
+3 -1
View File
@@ -49,7 +49,9 @@ private:
bool OnContact(const dd::Events::Contact &event);
float slowdownModifier = 5.f;
float accelerationSpeed = 80.f;
float maxSpeed = 40.f;