Fixed all bugs I know of. MultiBall appear upon ice falling in water.

This commit is contained in:
PlatinumSkink
2015-10-06 19:41:24 +02:00
parent a3b21581e2
commit 902098a72d
5 changed files with 31 additions and 31 deletions
+4
View File
@@ -120,6 +120,10 @@ private:
glm::vec2 m_SpaceBetweenBricks = glm::vec2(1, 0.4);
float m_NotResettingTheStage = 5.f;
const int EmptyBrickSpace = 0;
const int StandardBrick = 1;
const int MultiBallBrick = 2;
EntityID m_BrickTemplate;
std::array<int, 42> m_Bricks;