Color Arrays in Vec4 implimented. Have fun.

This commit is contained in:
PlatinumSkink
2015-10-08 22:32:06 +02:00
parent 7d15be6d6d
commit 90636a7169
2 changed files with 103 additions and 12 deletions
+2 -1
View File
@@ -73,7 +73,7 @@ public:
void CreateBasicLevel(int, int, glm::vec2, float);
void CreateLevel(int);
void CreateBrick(int, int, glm::vec2, float, int, int, int);
void CreateBrick(int, int, glm::vec2, float, int, int, int, glm::vec4);
void OnEntityRemoved(EntityID entity);
@@ -136,6 +136,7 @@ private:
EntityID m_BrickTemplate;
std::array<int, 42> m_Bricks;
std::array<glm::vec4, 42> m_Colors;
dd::EventRelay<LevelSystem, dd::Events::Contact> m_EContact;
dd::EventRelay<LevelSystem, dd::Events::ScoreEvent> m_EScoreEvent;