TravellingSystem uses EMove. EMove and ERotate copied from Returngeance into TransportSystem.

This commit is contained in:
PlatinumSkink
2015-10-15 13:44:16 +02:00
parent 4abce7b17f
commit 927c96d863
14 changed files with 347 additions and 25 deletions
+2
View File
@@ -17,6 +17,8 @@ struct Travels : Component
{
//This indicates that the object moves upon moving to the next stage. Place this on an object that is to move.
//The camera does not move. Things that are to follow the camera should not have this component.
bool CurrentlyTraveling = false;
};
}