Lifebuoy updated, now dies after 4 hits
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@@ -12,6 +12,7 @@ void dd::Systems::LifebuoySystem::Initialize()
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EVENT_SUBSCRIBE_MEMBER(m_EContact, &LifebuoySystem::OnContact);
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EVENT_SUBSCRIBE_MEMBER(m_EPause, &LifebuoySystem::OnPause);
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EVENT_SUBSCRIBE_MEMBER(m_ELifebuoy, &LifebuoySystem::OnLifebuoy);
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EVENT_SUBSCRIBE_MEMBER(m_ELifebuoyHit, &LifebuoySystem::OnLifebuoyHit);
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//Lifebuoy
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{
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@@ -30,7 +31,7 @@ void dd::Systems::LifebuoySystem::Initialize()
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physics->GravityScale = 1;
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ctransform->Sticky = true;
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auto cModel = m_World->AddComponent<Components::Model>(ent);
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cModel->ModelFile = "Models/Lifebuoy/Lifebuoy.obj";
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cModel->ModelFile = "Models/Lifebuoy/Lifebuoy1.obj";
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auto lifebuoy = m_World->AddComponent<Components::Lifebuoy>(ent);
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m_World->CommitEntity(ent);
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@@ -44,8 +45,9 @@ void dd::Systems::LifebuoySystem::Initialize()
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void dd::Systems::LifebuoySystem::Update(double dt)
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{
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for (auto it = m_Lifebuoys.begin(); it != m_Lifebuoys.end();) {
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it->TimeToLive -= dt;
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auto transformComponent = m_World->GetComponent<Components::Transform>(it->Entity);
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auto lifebuoyComponent = m_World->GetComponent<Components::Lifebuoy>(it->Entity);
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if (transformComponent->Position.y < m_DownEdge) {
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m_World->RemoveEntity(it->Entity);
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@@ -57,14 +59,20 @@ void dd::Systems::LifebuoySystem::Update(double dt)
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transformComponent->Position = glm::vec3(m_LeftEdge + 0.1f, transformComponent->Position.y, transformComponent->Position.z);
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} else if (transformComponent->Position.x < m_LeftEdge) {
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transformComponent->Position = glm::vec3(m_RightEdge - 0.1f, transformComponent->Position.y, transformComponent->Position.z);
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} else if (it->TimeToLive < 0.f) {
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}
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if (lifebuoyComponent->Hits <= 0) {
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auto physicsComponent = m_World->GetComponent<Components::Physics>(it->Entity);
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physicsComponent->Mask = CollisionLayer::Type::LifeBuoy;
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physicsComponent->GravityScale = 10.f;
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auto modelComponent = m_World->GetComponent<Components::Model>(it->Entity);
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modelComponent->Color = glm::vec4(0.5f, 0.5f, 0.5f, 0.f);
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}
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if (transformComponent->Position.y < m_DownLimit && lifebuoyComponent->Hits > 0) {
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transformComponent->Position.y = m_DownLimit;
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}
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++it;
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}
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}
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@@ -116,3 +124,12 @@ bool dd::Systems::LifebuoySystem::OnLifebuoy(const dd::Events::Lifebuoy &event)
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return true;
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}
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bool dd::Systems::LifebuoySystem::OnLifebuoyHit(const dd::Events::LifebuoyHit &event)
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{
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auto lifebuoyComponent = m_World->GetComponent<Components::Lifebuoy>(event.Lifebuoy);
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lifebuoyComponent->Hits -= 1;
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auto modelComponent = m_World->GetComponent<Components::Model>(event.Lifebuoy);
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modelComponent->ModelFile = "Models/Lifebuoy/Lifebuoy" + std::to_string(5 - lifebuoyComponent->Hits) + ".obj";
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return true;
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}
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