Kraken arm shows up when you take the powerup
This commit is contained in:
@@ -103,6 +103,7 @@ private:
|
|||||||
double m_KrakenStrength = 0;
|
double m_KrakenStrength = 0;
|
||||||
double m_PlayerStrength = 0;
|
double m_PlayerStrength = 0;
|
||||||
float m_Edge = 2.8f;
|
float m_Edge = 2.8f;
|
||||||
|
EntityID m_KrakenArm;
|
||||||
Components::Transform* m_Transform = nullptr;
|
Components::Transform* m_Transform = nullptr;
|
||||||
Components::Pad* m_Pad = nullptr;
|
Components::Pad* m_Pad = nullptr;
|
||||||
std::shared_ptr<Components::Transform> m_StickTransform;
|
std::shared_ptr<Components::Transform> m_StickTransform;
|
||||||
|
|||||||
+15
-20
@@ -57,17 +57,6 @@ void dd::Systems::PadSystem::Initialize()
|
|||||||
m_World->CommitEntity(ent);
|
m_World->CommitEntity(ent);
|
||||||
|
|
||||||
SetEdge(3.2 - (ctransform->Scale.x / 2));
|
SetEdge(3.2 - (ctransform->Scale.x / 2));
|
||||||
|
|
||||||
|
|
||||||
{
|
|
||||||
auto entArm = m_World->CreateEntity(ent);
|
|
||||||
auto ctransform = m_World->AddComponent<Components::Transform>(entArm);
|
|
||||||
ctransform->Position = glm::vec3(1.f, -3.0f, 0.f);
|
|
||||||
auto cModel = m_World->AddComponent<Components::Model>(entArm);
|
|
||||||
cModel->ModelFile = "Models/Kraken/Arm.dae";
|
|
||||||
auto animationComponent = m_World->AddComponent<Components::Animation>(entArm);
|
|
||||||
animationComponent->Speed = 1.0f;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//Stick
|
//Stick
|
||||||
@@ -150,15 +139,6 @@ void dd::Systems::PadSystem::Update(double dt)
|
|||||||
Events::KrakenAttack e;
|
Events::KrakenAttack e;
|
||||||
e.ChargeUpdate = m_KrakenCharge;
|
e.ChargeUpdate = m_KrakenCharge;
|
||||||
EventBroker->Publish(e);
|
EventBroker->Publish(e);
|
||||||
|
|
||||||
{
|
|
||||||
auto m_KrakenArm = m_World->CreateEntity();
|
|
||||||
auto transform = m_World->AddComponent<Components::Transform>(m_KrakenArm);
|
|
||||||
transform->Position = glm::vec3(0.f, -3.5f, -10.f);
|
|
||||||
auto model = m_World->AddComponent<Components::Model>(m_KrakenArm);
|
|
||||||
m_World->CommitEntity(m_KrakenArm);
|
|
||||||
}
|
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -466,6 +446,17 @@ bool dd::Systems::PadSystem::OnKrakenAttack(const dd::Events::KrakenAttack &even
|
|||||||
transform->Velocity = glm::vec3(0, 0, 0);
|
transform->Velocity = glm::vec3(0, 0, 0);
|
||||||
acceleration = glm::vec3(0, 0, 0);
|
acceleration = glm::vec3(0, 0, 0);
|
||||||
|
|
||||||
|
if (!m_KrakenArm){
|
||||||
|
m_KrakenArm = m_World->CreateEntity(Entity());
|
||||||
|
auto transform = m_World->AddComponent<Components::Transform>(m_KrakenArm);
|
||||||
|
transform->Position = glm::vec3(1.f, -3.0f, 0.f);
|
||||||
|
auto model = m_World->AddComponent<Components::Model>(m_KrakenArm);
|
||||||
|
model->ModelFile = "Models/kraken/Arm.dae";
|
||||||
|
auto animation = m_World->AddComponent<Components::Animation>(m_KrakenArm);
|
||||||
|
animation->Speed = 1.0f;
|
||||||
|
m_World->CommitEntity(m_KrakenArm);
|
||||||
|
}
|
||||||
|
|
||||||
SetTransform(transform);
|
SetTransform(transform);
|
||||||
SetAcceleration(acceleration);
|
SetAcceleration(acceleration);
|
||||||
} else if (m_KrakenCharge >= 1) {
|
} else if (m_KrakenCharge >= 1) {
|
||||||
@@ -473,6 +464,10 @@ bool dd::Systems::PadSystem::OnKrakenAttack(const dd::Events::KrakenAttack &even
|
|||||||
m_KrakenCharge = 0;
|
m_KrakenCharge = 0;
|
||||||
m_KrakenStrength = 0;
|
m_KrakenStrength = 0;
|
||||||
m_PlayerStrength = 0;
|
m_PlayerStrength = 0;
|
||||||
|
|
||||||
|
m_World->RemoveEntity(m_KrakenArm);
|
||||||
|
m_KrakenArm = NULL;
|
||||||
|
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user