Merge remote-tracking branch 'origin/master' into Physics

Conflicts:
	src/game/Game/LevelSystem.cpp
This commit is contained in:
viktorljung
2015-10-08 20:17:24 +02:00
16 changed files with 343 additions and 32 deletions
-2
View File
@@ -50,7 +50,6 @@ void dd::Systems::LifebuoySystem::Update(double dt)
if (transformComponent->Position.y < m_DownEdge) {
m_World->RemoveEntity(it->Entity);
m_LifeBuoys.erase(it++);
LOG_INFO("Removed buoy");
}
else {
@@ -65,7 +64,6 @@ void dd::Systems::LifebuoySystem::Update(double dt)
auto modelComponent = m_World->GetComponent<Components::Model>(it->Entity);
modelComponent->Color = glm::vec4(0.5f, 0.5f, 0.5f, 0.f);
LOG_INFO("Buoy is sinking");
}
++it;
}