Successful DirectX context through GLFW, praise Gaben!

This commit is contained in:
2015-10-12 14:31:48 +02:00
parent 16ecdb76d3
commit a782e6b40a
16 changed files with 564 additions and 6 deletions
+2 -2
View File
@@ -24,9 +24,9 @@ endif()
set(BUILD_SHARED_LIBS FALSE)
include_directories(${PROJECT_SOURCE_DIR}/include)
# Compiling for OpenGL target
include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/OpenGL)
#include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/OpenGL)
# Compiling for DirectX target
#include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/DirectX)
include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/DirectX)
#set(GLEW_INCLUDE_DIR ${daydream_SOURCE_DIR}/libs/glew-1.11.0/include)
#set(GLEW_LIBRARY ${daydream_SOURCE_DIR}/libs/glew-1.11.0/lib/Release/glew32.lib)