Successful DirectX context through GLFW, praise Gaben!
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@@ -24,9 +24,9 @@ endif()
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set(BUILD_SHARED_LIBS FALSE)
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include_directories(${PROJECT_SOURCE_DIR}/include)
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# Compiling for OpenGL target
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include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/OpenGL)
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#include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/OpenGL)
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# Compiling for DirectX target
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#include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/DirectX)
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include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/DirectX)
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#set(GLEW_INCLUDE_DIR ${daydream_SOURCE_DIR}/libs/glew-1.11.0/include)
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#set(GLEW_LIBRARY ${daydream_SOURCE_DIR}/libs/glew-1.11.0/lib/Release/glew32.lib)
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