Successful DirectX context through GLFW, praise Gaben!
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@@ -104,7 +104,7 @@ set(SOURCE_FILES
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${SOURCE_FILES_Core_Util}
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${SOURCE_FILES_Input}
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${SOURCE_FILES_Rendering}
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${SOURCE_FILES_Rendering_OpenGL}
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#${SOURCE_FILES_Rendering_OpenGL}
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${SOURCE_FILES_Rendering_DirectX}
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${SOURCE_FILES_Transform}
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${SOURCE_FILES_Physics}
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@@ -131,6 +131,7 @@ target_link_libraries(game
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${X11_LIBRARIES}
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${OPENAL_LIBRARY}
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${liquidfun_LIBRARIES}
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${CMAKE_LIBRARY_PATH}/DirectXTK.lib
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)
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add_executable(breakout
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@@ -147,5 +148,6 @@ target_link_libraries(breakout
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${X11_LIBRARIES}
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${OPENAL_LIBRARY}
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${liquidfun_LIBRARIES}
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${CMAKE_LIBRARY_PATH}/DirectXTK.lib
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)
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