Updated deploy scripts to include DefaultConfig.ini
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-1
@@ -1,4 +1,4 @@
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@ECHO on
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@ECHO off
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SET DeployLocation=bin\
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SET DeployLocation=bin\
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@@ -7,6 +7,8 @@ ECHO Deploying resources to %DeployLocation%
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MKLINK "%DeployLocation%\Models\" "assets\Models" /J
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MKLINK "%DeployLocation%\Models\" "assets\Models" /J
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MKLINK "%DeployLocation%\Textures\" "assets\Textures\" /J
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MKLINK "%DeployLocation%\Textures\" "assets\Textures\" /J
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MKLINK "%DeployLocation%\Sounds\" "assets\Sounds\" /J
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MKLINK "%DeployLocation%\Sounds\" "assets\Sounds\" /J
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:: Configuration files
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MKLINK "%DeployLocation%\DefaultConfig.ini" "assets\DefaultConfig.ini" /H
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:: Shaders
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:: Shaders
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MKLINK "%DeployLocation%\Shaders\" "src\game\Core\Shaders\" /J
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MKLINK "%DeployLocation%\Shaders\" "src\game\Core\Shaders\" /J
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:: Platform specific binaries
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:: Platform specific binaries
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@@ -8,6 +8,8 @@ echo "Deploying resources to ${DeployLocation}"
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ln -srf assets/Models ${DeployLocation}
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ln -srf assets/Models ${DeployLocation}
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ln -srf assets/Textures ${DeployLocation}
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ln -srf assets/Textures ${DeployLocation}
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ln -srf assets/Sounds ${DeployLocation}
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ln -srf assets/Sounds ${DeployLocation}
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# Configuration files
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ln -s assets/DefaultConfig.ini $[DeployLocation}
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# Shaders
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# Shaders
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ln -srf src/game/Core/Shaders ${DeployLocation}
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ln -srf src/game/Core/Shaders ${DeployLocation}
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# Platform specific binaries
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# Platform specific binaries
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