Passthrough shader for DirectX GUI
This commit is contained in:
@@ -67,7 +67,8 @@ private:
|
||||
float paddingBitch;
|
||||
} constantBufferStruct;
|
||||
|
||||
ShaderProgram* shaderProgram = nullptr;
|
||||
ShaderProgram* m_ForwardShaderProgram = nullptr;
|
||||
ShaderProgram* m_GUIShaderProgram = nullptr;
|
||||
ID3D11Buffer* constantBuffer = nullptr;
|
||||
|
||||
Model* m_UnitQuad = nullptr;
|
||||
|
||||
Reference in New Issue
Block a user