Passthrough shader for DirectX GUI

This commit is contained in:
2015-10-20 13:52:07 +02:00
parent 4175b29653
commit aacc194358
4 changed files with 52 additions and 6 deletions
@@ -67,7 +67,8 @@ private:
float paddingBitch;
} constantBufferStruct;
ShaderProgram* shaderProgram = nullptr;
ShaderProgram* m_ForwardShaderProgram = nullptr;
ShaderProgram* m_GUIShaderProgram = nullptr;
ID3D11Buffer* constantBuffer = nullptr;
Model* m_UnitQuad = nullptr;