I forgot to stage in my last commit.
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@@ -14,7 +14,7 @@
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#include "Game/CBall.h"
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#include "Game/CLife.h"
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#include "Game/EStageCleared.h"
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#include "Game/EBallFellOffStage.h"
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#include "Game/ELifeLost.h"
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#include "Physics/CBoxShape.h"
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#include "Physics/CPhysics.h"
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#include "Physics/CCircleShape.h"
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@@ -68,10 +68,10 @@ public:
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private:
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dd::EventRelay<LevelSystem, dd::Events::Contact> m_EContact;
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dd::EventRelay<LevelSystem, dd::Events::BallFellOffStage> m_EBall;
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dd::EventRelay<LevelSystem, dd::Events::LifeLost> m_ELifeLost;
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bool OnContact(const dd::Events::Contact &event);
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bool BallFellOffStage(const dd::Events::BallFellOffStage &event);
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bool LifeLost(const dd::Events::LifeLost &event);
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bool m_Initialized = false;
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