Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch

This commit is contained in:
PlatinumSkink
2015-10-20 11:53:05 +02:00
30 changed files with 1422 additions and 27 deletions
+3
View File
@@ -14,6 +14,8 @@
#include "Core/CTemplate.h"
#include "Core/EventBroker.h"
#include "Core/World.h"
#include "Core/ResourceManager.h"
#include "Core/ConfigFile.h"
#include "Rendering/CSprite.h"
#include "Rendering/CModel.h"
#include "Rendering/CPointLight.h"
@@ -153,6 +155,7 @@ private:
float m_SpaceToEdge = 0.25f;
glm::vec2 m_SpaceBetweenBricks = glm::vec2(1, 0.4);
float m_NotResettingTheStage = 5.f;
bool m_GodMode = false;
const int EmptyBrickSpace = 0;
const int StandardBrick = 1;