Merge remote-tracking branch 'origin/master' into water
Conflicts: include/Core/Engine.h src/game/Physics/PhysicsSystem.cpp
This commit is contained in:
@@ -41,6 +41,9 @@ struct Transform : public Component
|
||||
glm::vec3 Velocity;
|
||||
/** Physical scale multiplier. */
|
||||
glm::vec3 Scale;
|
||||
|
||||
// Sticky is if it sticks with the player or not. True means it will follow the camera.
|
||||
bool Sticky;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
+20
-1
@@ -143,6 +143,7 @@ public:
|
||||
auto t_Light = m_World->CreateEntity();
|
||||
auto transform = m_World->AddComponent<Components::Transform>(t_Light);
|
||||
transform->Position = glm::vec3(-3.f, 6.f, -5.f);
|
||||
transform->Sticky = true;
|
||||
auto pl = m_World->AddComponent<Components::PointLight>(t_Light);
|
||||
pl->Radius = 20.f;
|
||||
pl->Diffuse = glm::vec3(0.8f, 0.7f, 0.05f);
|
||||
@@ -154,6 +155,7 @@ public:
|
||||
auto t_Light = m_World->CreateEntity();
|
||||
auto transform = m_World->AddComponent<Components::Transform>(t_Light);
|
||||
transform->Position = glm::vec3(3.f, -5.f, -5.f);
|
||||
transform->Sticky = true;
|
||||
auto pl = m_World->AddComponent<Components::PointLight>(t_Light);
|
||||
pl->Radius = 15.f;
|
||||
pl->Diffuse = glm::vec3(0.1f, 0.5f, 0.8f);
|
||||
@@ -168,9 +170,20 @@ public:
|
||||
auto transform = m_World->AddComponent<Components::Transform>(t_halfPipe);
|
||||
transform->Position = glm::vec3(0.f, 0.f, -15.f);
|
||||
transform->Scale = glm::vec3(6.f, 6.f, 10.f);
|
||||
transform->Sticky = false;
|
||||
auto model = m_World->AddComponent<Components::Model>(t_halfPipe);
|
||||
model->ModelFile = "Models/Test/halfpipe/Halfpipe.obj";
|
||||
model->Color = glm::vec4(1.f, 0.f, 0.f, 0.3f);
|
||||
model->Color = glm::vec4(0.8f, 0.8f, 0.8f, 0.3f);
|
||||
m_World->CommitEntity(t_halfPipe);
|
||||
}
|
||||
{
|
||||
auto t_halfPipe = m_World->CreateEntity();
|
||||
auto transform = m_World->AddComponent<Components::Transform>(t_halfPipe);
|
||||
transform->Position = glm::vec3(0.f, 34.6f, -15.f);
|
||||
transform->Scale = glm::vec3(6.f, 6.f, 10.f);
|
||||
auto model = m_World->AddComponent<Components::Model>(t_halfPipe);
|
||||
model->ModelFile = "Models/Test/halfpipe/Halfpipe.obj";
|
||||
model->Color = glm::vec4(0.8f, 0.8f, 0.8f, 0.3f);
|
||||
m_World->CommitEntity(t_halfPipe);
|
||||
}
|
||||
|
||||
@@ -192,6 +205,7 @@ public:
|
||||
auto transform = m_World->AddComponent<Components::Transform>(t_waterBody);
|
||||
transform->Position = glm::vec3(0.f, -3.5f, -10.f);
|
||||
transform->Scale = glm::vec3(7.0f, 1.5f, 1.f);
|
||||
transform->Sticky = true;
|
||||
auto water = m_World->AddComponent<Components::WaterVolume>(t_waterBody);
|
||||
auto body = m_World->AddComponent<Components::RectangleShape>(t_waterBody);
|
||||
m_World->CommitEntity(t_waterBody);
|
||||
@@ -246,6 +260,7 @@ public:
|
||||
rectangleShape->Dimensions = glm::vec2(20.f, 0.5f);
|
||||
std::shared_ptr<Components::Physics> physics = m_World->AddComponent<Components::Physics>(BottomWall);
|
||||
physics->CollisionType = CollisionType::Type::Static;
|
||||
transform->Sticky = true;
|
||||
m_World->CommitEntity(BottomWall);
|
||||
}
|
||||
|
||||
@@ -265,6 +280,7 @@ public:
|
||||
physics->CollisionType = CollisionType::Type::Static;
|
||||
physics->Category = CollisionLayer::Wall;
|
||||
physics->Mask = static_cast<CollisionLayer::Type>(CollisionLayer::Ball | CollisionLayer::Brick);
|
||||
transform->Sticky = true;
|
||||
|
||||
m_World->CommitEntity(topWall);
|
||||
}
|
||||
@@ -286,6 +302,7 @@ public:
|
||||
physics->CollisionType = CollisionType::Type::Static;
|
||||
physics->Category = CollisionLayer::Wall;
|
||||
physics->Mask = static_cast<CollisionLayer::Type>(CollisionLayer::Ball | CollisionLayer::Brick);
|
||||
transform->Sticky = true;
|
||||
|
||||
m_World->CommitEntity(leftWall);
|
||||
}
|
||||
@@ -307,6 +324,8 @@ public:
|
||||
physics->CollisionType = CollisionType::Type::Static;
|
||||
physics->Category = CollisionLayer::Wall;
|
||||
physics->Mask = static_cast<CollisionLayer::Type>(CollisionLayer::Ball | CollisionLayer::Brick);
|
||||
transform->Sticky = true;
|
||||
|
||||
m_World->CommitEntity(rightWall);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user